How do you make skills have different targeting "behavior"?

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Hi, I was wondering how to make skills change their targeting behavior? As an example: I have the skill "Storm Bolt". As default, it can target one individual unit, but I want it to target an area instead, how can this be done? Or maybe I don't want it to target anything at all, but simply trigger the skill immediately when I push the button.

And in addition to this, how do you make a skill channeling/non-channeling?
 
you can make it aoe by changing area of effect... i think that you cannot just click and cast.... but i think you must do it by any click and cast ability defaltly(like battle roar and so on...) and you can make spell chaneling by adding casting time to it
 
Hi, I was wondering how to make skills change their targeting behavior? As an example: I have the skill "Storm Bolt". As default, it can target one individual unit, but I want it to target an area instead, how can this be done? Or maybe I don't want it to target anything at all, but simply trigger the skill immediately when I push the button.

And in addition to this, how do you make a skill channeling/non-channeling?

Use Channel ability, and modify it with triggers
 
Alright, I see. But if I have a channeling skill that I want to make non-channeling? Must I use a dummy then or what?
 
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