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How do you make skills have different targeting "behavior"?

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Level 5
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Nov 7, 2007
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134
Hi, I was wondering how to make skills change their targeting behavior? As an example: I have the skill "Storm Bolt". As default, it can target one individual unit, but I want it to target an area instead, how can this be done? Or maybe I don't want it to target anything at all, but simply trigger the skill immediately when I push the button.

And in addition to this, how do you make a skill channeling/non-channeling?
 
Level 13
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Jul 3, 2008
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you can make it aoe by changing area of effect... i think that you cannot just click and cast.... but i think you must do it by any click and cast ability defaltly(like battle roar and so on...) and you can make spell chaneling by adding casting time to it
 
Level 6
Joined
Jan 27, 2007
Messages
208
Hi, I was wondering how to make skills change their targeting behavior? As an example: I have the skill "Storm Bolt". As default, it can target one individual unit, but I want it to target an area instead, how can this be done? Or maybe I don't want it to target anything at all, but simply trigger the skill immediately when I push the button.

And in addition to this, how do you make a skill channeling/non-channeling?

Use Channel ability, and modify it with triggers
 
Level 5
Joined
Nov 7, 2007
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134
Alright, I see. But if I have a channeling skill that I want to make non-channeling? Must I use a dummy then or what?
 
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