🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
2) (This is some tricky and need some luck) Download the WEU (http://www.wc3c.net/tools/weu/). Open the map with the WEU Enhancer and allow it, to use "Advanced Triggers" and save. Now open your map in the editor, and create a dummy trigger with an advanced action. Now delete the map script ( from WEU ) and delete all "zz_" variables.
After done this, hold the powerbutton of your pc now and your pc turns off. Now restart and with some luck your map is broken now. In this case broken = Playable - protected - un-protect-able
It makes the map load faster and protects it at the same time.
Just tick every single thing in the editor section (such as remove all editor data etc.) and then it will be protected.
Automatically creates a separate save file also so you never accidentally overwrite the original, editable version.
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