I've noticed before, in both the campaigns and player made maps, that units can be made to be bigger then their average counterparts, like some people do with Captain and Grunt models. I'm working on a small yet ambitious campaign right now, and I have one enemy boss that has to be a very big forest troll trapper, the "Trash Collector".
Could someone explain to me how to do this? I would really appreciate it.
Could someone explain to me how to do this? I would really appreciate it.