How do I make a fountain...

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You could try to make it in that way, that you create fountain for player 1, then disable from targets from spell heal for the fountain allies.

I didn't quite get that, but I think this is what you mean:
Create a Fountain for <Player you want>
Change fountain's ability to NOT heal allied.
 
make targets allowed - player units

or

every 1 sec of game

set UNITGROUP = unit within <X> range of <fountain> matching (owner of matching unit equal to <your player>)
unit - pick every unit in UNITGROUP and do actions
set percentage life of (picked unit) to percentage life of (picked unit) + 1 %
call DestroyGroup(udg_UNITGROUP)
 
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