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Honor

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Honor
Honor is my current project. It will be developed by me, so do not expect it to be done anytime soon. I am casually working on it.

The game is a basically an Arena battle. However the game will only be melee, with NO CLASSES, everyone will be a zealot.
The game is still in early development but here are some of the features.

-WASD movement.
-Skin selection, custom made skins (By me) to tell the zealots apart
-Add-ons, add-ons give you personalization this is instead of classes, you can have 3 slots and I plan on making about 20 add-ons before release. Examples of thi
-Custom Attack system(K is basic I is 1st add-on O is 2nd and P is third.)
-Streak system, when you attack an enemy you get on a streak, meaning that your damage will increase with each attack untill you dont attack again after 5 seconds.

Pictures coming soon!
Feedback is appreciated!
 

Dr Super Good

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I have doubts about the funness of the concept. As it is melee, everyone will rush towards each other all the time. The player who gets a streak going will dominate and chain kill. Only time people will retreat is if there is some way to deny a kill (reheal, power up, etc).

Although it is probably amusing for a couple of matches and friends, the simplicity will soon kill it.
 
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Thanks for the feedback. however, add ons i hope will prevent this. you will have one attack, (K) and three add on slots (I,O,P) add ons will vary in types. For example you could have the battle heart passive add on that i made today, when your attacked it waits then make you invulnerable for a short period of time, but at the cost of breaking your own streak, there will be other escape add ons, as well as some ganking and offensive ones.

Like in DoTA, some heroes are melee, but it would be stupid just to stand there fighting your opponent without using your ability's right?

Thank you for your feedback!
 
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