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Hi There

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Level 4
Joined
Apr 27, 2007
Messages
48
Is it possible to add more that 4 abilities to a item ? ... Let's say i want to add damage +14, +6 strength, Mage staff regen 50 %, item attack speed bonus (15 %) and +6 armor... is it possible on some how to get all five in there... because it seams that 4 is the maximum number... Is it possible to change that number ? :smile:

With Good Regards Larssa
 
  • Ability
    • Events
      • Unit - A unit Acquires an item
    • Conditions
      • (Item-type of (Item being manipulated)) Equal to Scroll of the Beast
    • Actions
      • Unit - Add Avatar to (Triggering unit)
  • Ability Lose
    • Events
      • Unit - A unit Loses an item
    • Conditions
      • (Item-type of (Item being manipulated)) Equal to Scroll of the Beast
    • Actions
      • Unit - Remove Avatar from (Triggering unit)
you cant. But you can make trigger that gives ability when unit gets item, and removes it when hero loses item.
 
Level 5
Joined
May 2, 2007
Messages
141
I think you could.... if you used a disabled spell book? because all those are passives.

To disable it you would haveta do:

Event:Map Initialization
Action: Disable (name of the spell book ability) for Red

If you want it for more than one player just CnP the Action and change it to Blue, Yellow ect.
 
Level 2
Joined
Apr 25, 2007
Messages
17
Scripting it is way too long how to do it.....it would be better if there was more than 4 slots for ability. Is there anyway how to set number of slots ?
 
Level 5
Joined
May 2, 2007
Messages
141
Scripting it is way too long how to do it.....it would be better if there was more than 4 slots for ability. Is there anyway how to set number of slots ?

There are 6 ability spaces. . . (maybe 7, but Im not sure how it will act)

The basic 4 are positioned at 2 on the Y axis, if you set it to 1 than the buttons go between the 'Patrol' and 'Hero Ability' area. . .
 
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