- Joined
- Jun 22, 2004
- Messages
- 12
i am currently making a map which involves normal unit model as heros.
(ex. i hav the marine as a hero)
Though i hav gotten this imported file that shows a light under them to make it look like it is a hero
(the light under most hero's is the players color)
my question is how can i get it to work?
so far the only possible way i cud do is hav it as a ability
(brilliance aura for ex.) and create a buff, using the Glow.mdx as a target attachment. Then use that buff on the ability. Everything works fine but when it is ur hero, u hav that stupid ability that holds the light. I need to find a way where it doesn't hav to be in ur hero abilitys.
still confused? then just ask me what what the problem is... REALLY NEED HELP AND I"M SURE THIS WILL HELP ALL unit model Hero's to look more Heroey! I'll be glad to send or tell anyone where to get the Glow.mdx if anyone helps me...
(ex. i hav the marine as a hero)
Though i hav gotten this imported file that shows a light under them to make it look like it is a hero
(the light under most hero's is the players color)
my question is how can i get it to work?
so far the only possible way i cud do is hav it as a ability
(brilliance aura for ex.) and create a buff, using the Glow.mdx as a target attachment. Then use that buff on the ability. Everything works fine but when it is ur hero, u hav that stupid ability that holds the light. I need to find a way where it doesn't hav to be in ur hero abilitys.
still confused? then just ask me what what the problem is... REALLY NEED HELP AND I"M SURE THIS WILL HELP ALL unit model Hero's to look more Heroey! I'll be glad to send or tell anyone where to get the Glow.mdx if anyone helps me...