- Joined
- Sep 4, 2008
- Messages
- 35
The problem is quite simple, but im unable to find the solution on my own. Ive been working an a map that is based off another game, the battle for middle earth 2. Some of the systems used there Im going to use in my map.
Now my problem comes with the group system. A short explanation of how it works:
- batalions are trained at the barracks (only gondor soldiers and archers for now), consisting of 9 units with 1 leader.
- only the leader needs to be selected to control the entire batalion.
It works partially now, but the following things bug:
- only one batalion follows target orders
- batalion leaders move wrong when more then 2 batalions are given point orders
- shield wall (unit ability) does only work for the selected units when other unit types are selected
Now my problem comes with the group system. A short explanation of how it works:
- batalions are trained at the barracks (only gondor soldiers and archers for now), consisting of 9 units with 1 leader.
- only the leader needs to be selected to control the entire batalion.
It works partially now, but the following things bug:
- only one batalion follows target orders
- batalion leaders move wrong when more then 2 batalions are given point orders
- shield wall (unit ability) does only work for the selected units when other unit types are selected