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Help with Trigger?

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its like a dodge ball. Once you throw it, it hits the guy but doesnt dissapear it goes to the ground where the guys is.

Now a unit has a ball he uses it as a fireball charged item and uses it against another unit but the item is removed from the invetory and doesnot create an item at the postion of the attacked unit. Which i want it to do. get it?
 
  • Event
    • Unit Takes Damage
  • Conditions
  • Actions
    • Remove Item of Type Dodgeball from Damaging Unit's Inventory
    • Add Item of Type Dodgeball to Damaged Unit's Inventory
A unit is damaged is an event that runs for specific units only, thus you have to have one event per unit that is in your little dodgeball game.
 
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