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Event -
I gues you are gonna put this on Map Init.
Conditions -
None
Actions -
(Something Here*) Timer - Creata a One-Shot Timer that expires in xx seconds.
*I can't remember exactly whats here right now
Second trigger
Event -
"Timer Name" expires
Conditions -
None
Actions -
Player - Defeat Player X
Player - Defeat Player X
Remember to create a variable for the timer.
Varibale= Timer.
Right after where you put the trigger ' create a timer...'
do Set Variable+(name of timer variable) equal to Last Created timer.
Then, put 'Actions- (Variable name of timer) Expires
Conditions-
Events-
Defeat Player XX with (message)
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