so at the start of the game u can select from 4 different races, each race has its own specific tower. when you select your race i have a trigger that fires off and places down your races main base then 2 of that specific races towers. i have 2 regions to place a tower next to the main base. the problem im running into is i cant figure out a way to trigger the towers to spawn for that specific player at his 2 towers spawn regions. so far my trigger looks like this.
E)- Dialog - A dialog button is clicked for race_select_dialog
C)- (Clicked dialog button) Equal to Human_race_select_button
A)-Actions
Unit - Create 1 Guard Tower for (Triggering player) at towerspawnpoint[1] facing Default building facing degrees
Unit - Create 1 Guard Tower for (Triggering player) at towerspawnpoint[2] facing Default building facing degrees
the "towerspawnpoint[1 & 2] are obviously the 2 sepperate spawn points for the towers. i've looking around and tried playing with a few variable options i just cant seem to figure out how to get the trigger to make it look like this
Unit - Create 1 Guard Tower for (Triggering player) at ((Triggering player) start location) facing Default building facing degrees
now that ((triggering player)start location)
id like it to look something like ((triggering player)towerspawnpoint [1 or 2]
but when i set in the variable the option for triggering player goes away.
any help would be appriciated very much thanks.
E)- Dialog - A dialog button is clicked for race_select_dialog
C)- (Clicked dialog button) Equal to Human_race_select_button
A)-Actions
Unit - Create 1 Guard Tower for (Triggering player) at towerspawnpoint[1] facing Default building facing degrees
Unit - Create 1 Guard Tower for (Triggering player) at towerspawnpoint[2] facing Default building facing degrees
the "towerspawnpoint[1 & 2] are obviously the 2 sepperate spawn points for the towers. i've looking around and tried playing with a few variable options i just cant seem to figure out how to get the trigger to make it look like this
Unit - Create 1 Guard Tower for (Triggering player) at ((Triggering player) start location) facing Default building facing degrees
now that ((triggering player)start location)
id like it to look something like ((triggering player)towerspawnpoint [1 or 2]
but when i set in the variable the option for triggering player goes away.
any help would be appriciated very much thanks.