- Joined
- Aug 26, 2007
- Messages
- 107
The spell is supposed to cast a random level 1 summoning spell. Instead of casting 1, it casts all of them. This is the trigger.
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Event: A unit casts an ability.
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Conditions: Ability being cast = to (Randomness).
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Actions:
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For each (Integer A) from 1 to 19, do (Actions).
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Loop - Actions
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In ((Integer A) Equal to 1) then do (Unit - Create 1 Infernal for (Owner of (Casting unit)) at (Position of (Casting unit)) else do (If ((Integer A) Equal to 2 or 3) then do (Unit create 1 Water elemental) for owner of casting unit at position of casting unit.