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Help with designing new ability

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Level 1
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Jan 20, 2007
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Not sure where to start for this. Basically I want to make a new ability which at each level gives +12 strength and 3 armor like so:
Level 1: +12 strength, 3 armor
Level 2: +24 strength, 6 armor
Level 3: +36 strength, 9 armor

Messing around in the ability editor it appears that every ability has to be based off a already existing one, but when I go to make a new one in the buffs/effects editor, i see no real way of manipulating the data to add fields. For example if i base it off of the Attribute Bonus ability how to do i change the field which says Agility Bonus to Defense Bonus and remove the intelligence bonus altogether instead?

Basically I am wondering how to make and modify abilities.. and I couldn't find a tutorial on this forum.
 
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Level 1
Joined
Jan 20, 2007
Messages
2
lol you cant add fields, they are hard coded-in -.- but you can create multiple abilities and trigger them so they look like one, but that one you see "gives" you bonuses

Ok got this issue figured out. Thanks.

Next question: How do I have a summon spell summon 3 different units?
 

Rui

Rui

Level 41
Joined
Jan 7, 2005
Messages
7,550
Hey shouldn't this be in the Triggers section? wrong place here

No, this should be in World Editor Help Zone.

Next question: How do I have a summon spell summon 3 different units?

Use a normal summoning spell, I think one of those has the ability to spawn different units.
If not, you either use Dark Portal (which makes them permanent, however, you could try playing with the Duration), or use triggers and give the summoned units a Last Duration.
 
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