- Joined
- Jul 31, 2012
- Messages
- 2,217
- Custom script: set bj_wantDestroyGroup = true
- Set temp_Unit_Group = (Units within 275.00 of (Target point of ability being cast) matching (((Owner of (Matching unit)) Equal to (Random player from Enemy_Players[(Player number of (Owner of (Triggering unit)))])) and (((Matching unit) is A structure) Equal to False)))
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Unit Group - Pick every unit in (temp_Unit_Group) and do (Actions)
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Loop - Actions
- Unit - Cause (Triggering unit) to damage (Picked unit), dealing 100.00 damage of attack type Spells and damage type Normal
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Loop - Actions
i used to check the owning players with 3 times or and or and or but i don't want to do this again
Can anybody tell me the problem in these line?