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I need help making a code for zombies to attack the humans, but the humans can make barricades so the zombies will just roam in circles outside of the barricade because there is no entrance. Plz help
well, if the barricades are destructible doodads, the zombies wont attack them. They will try to find a path through, though, so your stuck with a bunch of zombies walking into a barricade.
I think it's pretty "auto" for a unit in warcraft 3 game, they will form a circle of hordes if that unit is melee and the adjacent place has been occupied
I was going to make a new thread for the same question, but felt reviving this one wouldn't be unforgivable.
Question: Does anyone know a way to edit the A.I or object data so computer units will attack-move attack structures(Barricades) instead of circling around or all single-ling out one attacking unit, ignoring everything else around them?
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