- Joined
- Aug 1, 2007
- Messages
- 535
So...
I was making my first model ever See this and have just discovered that it is facing backwards...
I figured it would be a quick fix, so I grabbed everything in the scene and rotated it around the Z axis to make it face the other way... This did not work as desired.
So currently when I set the view to front it is looking at the butt of my bee. Having only looked at this view with it on wireframe mode I never noticed.
How do I fix this?
Mmkay I found that if I rotate just the main bone that everything will rotate fine, but is there a better way to do this? I dont want the model to mess up if I disable a "skin" modifier.
I was making my first model ever See this and have just discovered that it is facing backwards...
I figured it would be a quick fix, so I grabbed everything in the scene and rotated it around the Z axis to make it face the other way... This did not work as desired.
So currently when I set the view to front it is looking at the butt of my bee. Having only looked at this view with it on wireframe mode I never noticed.
How do I fix this?
Mmkay I found that if I rotate just the main bone that everything will rotate fine, but is there a better way to do this? I dont want the model to mess up if I disable a "skin" modifier.