- Joined
- Feb 14, 2009
- Messages
- 316
Hi, I need some help scripting these abilities, +REP ofc even if you don't help me for all of them. If you do, you'll get a cookie 
Ability #1
Fission
The hero emits a ray of disintegrating energy (recoloured lightning effect) at a target point. Slows all enemies in 100 range near any point of the ray by X% and deals Y damage per second. Channeling. Drains Z mana per second.
2000 cast range. No cooldown.
Ability #2a
Energy Crystals
The hero puts wards on the ground. Nothing unusual.
Ability #2b
Fusion
A crystal can bind itself to another one (a lightning effect appears between them). Any unit crossing the lightning is able to move only along it until they reach its end. E.g.: (dots in 1) are supposed to be spaces; o = unit; C = crystal; --- = lightning)
1)
.......o
C------------C
2)
C----o-------C
3)
oC------------C
-or-
C------------Co
A crystal can connect to an unlimited amount of crystals. Each crystal lasts 3 minutes. Range limit of Fusion is 600. If a connected crystal disappears, the connection link breaks.
SOS

Ability #1
Fission
The hero emits a ray of disintegrating energy (recoloured lightning effect) at a target point. Slows all enemies in 100 range near any point of the ray by X% and deals Y damage per second. Channeling. Drains Z mana per second.
2000 cast range. No cooldown.
Ability #2a
Energy Crystals
The hero puts wards on the ground. Nothing unusual.
Ability #2b
Fusion
A crystal can bind itself to another one (a lightning effect appears between them). Any unit crossing the lightning is able to move only along it until they reach its end. E.g.: (dots in 1) are supposed to be spaces; o = unit; C = crystal; --- = lightning)
1)
.......o
C------------C
2)
C----o-------C
3)
oC------------C
-or-
C------------Co
A crystal can connect to an unlimited amount of crystals. Each crystal lasts 3 minutes. Range limit of Fusion is 600. If a connected crystal disappears, the connection link breaks.
SOS
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