I'm trying to make a trigger that increases the amount healed based on the casting unit's Intelligence x 3.
I get how to increase damage based on stats, but not healing lol. I figured it would be a simple arithmetic / integer trigger but I guess I was wrong.
If anyone could help me out with a trigger, or even a hint of what I should be looking for, it would be greatly appreciated
I get how to increase damage based on stats, but not healing lol. I figured it would be a simple arithmetic / integer trigger but I guess I was wrong.
If anyone could help me out with a trigger, or even a hint of what I should be looking for, it would be greatly appreciated