Hello everyone,
I have been picking at this problem for the last five hours and I can not find an answer. I really need some help.
During my opening cinematic, the fade out does not last regardless of how many times I redesign the trigger. It flashes as black for maybe a second, then goes back to the normal settings. I have even redesigned it so all the cinematic did would go black. It also does not matter if I make it 0 seconds fade to black or 10. It happens the same way every time. There is no transparency, either. I have even reread every cinematic tutorial on here more than once just to clarify.
Other maps and previous versions of this map work just fine. I even tried importing an older form of the cinema trigger before I redesigned it. I doubt it is a computer issue as I easily run all the graphics on the highest quality, and I can't see it being a trigger issue seeing as how there was no problem in the previous version or in a random map to create a sample to use.
I also have few perpetual triggers, and deactivated every one of them just to see if it was them.
Has anyone ever encountered this before? I am assuming this must be some type of bug.
I have been picking at this problem for the last five hours and I can not find an answer. I really need some help.
During my opening cinematic, the fade out does not last regardless of how many times I redesign the trigger. It flashes as black for maybe a second, then goes back to the normal settings. I have even redesigned it so all the cinematic did would go black. It also does not matter if I make it 0 seconds fade to black or 10. It happens the same way every time. There is no transparency, either. I have even reread every cinematic tutorial on here more than once just to clarify.
Other maps and previous versions of this map work just fine. I even tried importing an older form of the cinema trigger before I redesigned it. I doubt it is a computer issue as I easily run all the graphics on the highest quality, and I can't see it being a trigger issue seeing as how there was no problem in the previous version or in a random map to create a sample to use.
I also have few perpetual triggers, and deactivated every one of them just to see if it was them.
Has anyone ever encountered this before? I am assuming this must be some type of bug.