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Handicap Issue

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EdgeOfChaos

E

EdgeOfChaos

I'm trying to use a handicap for 2 players to go over the health limit. The code is quite simple:
JASS:
  call SetPlayerHandicap(NEUTRAL,1000.)
  call SetPlayerHandicap(ENEMY,1000.)
At first, it works. All preplaced units get the 1000 times handicap as expected. But then when new units are created for either NEUTRAL or ENEMY, they don't. They only get a 100 times handicap. Is there any way to fix this, or do I just have to work around it?
 
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