• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!


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Level 2
Dec 23, 2006
Joined back in 2006, apparently. I don't remember registering here. I know the rules say not to announce a "return" but I don't think I was ever really here if I only made 5 posts or even posted a thread for myself. I'm not sure how lenient you are on rules, if at all. lol

Figured I'd start posting here since I'm mapping again and found myself lurking for maps and campaigns often this past month. My new online handle is Adun since 2007, but I can't rename my profile (unless a moderator could do so; Adun was available when I tried re-registering). Otherwise, I'll just stick to this.

I was originally in the US but now I'm a Swedish resident. Going back to college after the summer is over and studying in computer programming. Meanwhile, I was interested in mapping once more and desire to finish/contribute to existing projects, or just make one of my own. But we'll have to see how that turns out.

I *think* I've learned everything there is to know of WE GUI but I'm not totally confident yet, lol. I'll be playing campaigns and other maps to see what expectations you all have in terms of terrain and modeling.

Anyway, I'll be around.
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