Hello!
I am quite a n00b, but would like to do something cool and new with the good old Warcraft III game. I was inspired by the Greed game-type in UT3 and would like to implement it to WC3, but I have some difficulties with the leaderboard. In short:
In Greed, player kills enemy players to get their skulls and then carries them to a certain point on the map to get score. There are 3 types of skulls: for 1 point, for 5 points and for 20 points.
1st Problem: If there were just the single-point skulls, it would be the same leaderboard as for any CTF. But, how do I make those different skulls giving different score?
2nd Problem: Players 1 (red) and 2 (blue) are computer-owned and represent the whole team. How do I make a leaderboard like this?:
Red - total score for red team
Player 1 - only his score
Player 2 - only his score
Player 3 - only his score
Blue - total score for blue team
Player 4 - only his score
Player 5 - only his score
Player 5 - only his score
3rd Problem: the game should end after 60 minutes. Then it should stop, compare the scores of both teams and assign the victorious and defeated team. How do I make this, please?
Please, could you help me? And, I would be grateful to share this mapmaking with somebody, who is experienced in heroes designing and balancing and items creating (my wet dream is to beat the popularity of DotA )
I am quite a n00b, but would like to do something cool and new with the good old Warcraft III game. I was inspired by the Greed game-type in UT3 and would like to implement it to WC3, but I have some difficulties with the leaderboard. In short:
In Greed, player kills enemy players to get their skulls and then carries them to a certain point on the map to get score. There are 3 types of skulls: for 1 point, for 5 points and for 20 points.
1st Problem: If there were just the single-point skulls, it would be the same leaderboard as for any CTF. But, how do I make those different skulls giving different score?
2nd Problem: Players 1 (red) and 2 (blue) are computer-owned and represent the whole team. How do I make a leaderboard like this?:
Red - total score for red team
Player 1 - only his score
Player 2 - only his score
Player 3 - only his score
Blue - total score for blue team
Player 4 - only his score
Player 5 - only his score
Player 5 - only his score
3rd Problem: the game should end after 60 minutes. Then it should stop, compare the scores of both teams and assign the victorious and defeated team. How do I make this, please?
Please, could you help me? And, I would be grateful to share this mapmaking with somebody, who is experienced in heroes designing and balancing and items creating (my wet dream is to beat the popularity of DotA )