- Joined
- Nov 5, 2008
- Messages
- 536
Hi!
I have this trigger:
Any ideas how to have both text and special effect?
I have this trigger:
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Unload Effect
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Events
- Unit - A unit Begins channeling an ability
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Conditions
- (Ability being cast) Equal to Goblin Tunnel (Unload)
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Actions
- Floating Text - Create floating text that reads Dig Dig Dig! at (Target point of ability being cast) with Z offset 0.00, using font size 10.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
- Wait 7.00 seconds
- Floating Text - Destroy (Last created floating text)
- Special Effect - Create a special effect at (Target point of ability being cast) using Objects\Spawnmodels\Undead\ImpaleTargetDust\ImpaleTargetDust.mdl
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Events
Any ideas how to have both text and special effect?