Moderator
M
Moderator
02:36, 26th Jul 2010
anarchianbedlam: Its a really great idea. This could be awesome for mapping. Like if you kill a ghoul and it spawns this (since the ingame ghoul death anim is it getting cut in half anyway). The animations work well and it looks good ingame. I would just remove that helmet. It doesn't make sense why a ghoul would be wearing some sort of legionnaire helmet anyway. And the helmet isn't even a complete mesh. The back of it and the left side is missing completely. If you still want a helmet on it. why not just make it a separate attachment. Then it could be used for this model AND others.
So just remove that tiny helmet geoset and this model is definitely approvable.
anarchianbedlam: Its a really great idea. This could be awesome for mapping. Like if you kill a ghoul and it spawns this (since the ingame ghoul death anim is it getting cut in half anyway). The animations work well and it looks good ingame. I would just remove that helmet. It doesn't make sense why a ghoul would be wearing some sort of legionnaire helmet anyway. And the helmet isn't even a complete mesh. The back of it and the left side is missing completely. If you still want a helmet on it. why not just make it a separate attachment. Then it could be used for this model AND others.
So just remove that tiny helmet geoset and this model is definitely approvable.