- Joined
- Jan 8, 2010
- Messages
- 493
what i need is basically this, a unit enters a region, and a trigger that saves the region being entered to to a variable, and spawn some units there. i searched the forum and found something like this:
i also tried using "==" and it is also an error.
- Custom script: set udg_RegionSpawn=GetTriggeringRegion()
i also tried using "==" and it is also an error.