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Getting Started

Discussion in 'Modeling & Animation' started by spiders31, Oct 21, 2012.

  1. spiders31

    spiders31

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    I've decided to try modeling. But ive never done this before and im not even sure if i have the right program or not. Any advice would be greatly appreciated.
     
  2. torques

    torques

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    This would help you a lot. It contains all the useful tutorials about Modelling and maybe texturing also.

    I am also using the tutorials from there for my model
     
  3. Zelda.Alex

    Zelda.Alex

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    You can try out blender. I have also just started and I am using this program. I found a wikibook which is really helpful. Free pdf download is available.
     
  4. Uncle Fester

    Uncle Fester

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    i had started with Milkshape, but that was only coz a friend gave me his old version for free (the guy got a new one, long ago). Milkshape's major drawback is the cost, but otherwise i think it's way better to use rather than most other programs. 3ds Max is pretty impractical for the beginner and the freeones weren't that easy for me either. After i tried out Milkshape, i just thought ''this is it! This is going to be my modelling program''. It was very easy to learn, though it needs some practice until you manage to make good anims. For the beginning, i'd recommend you to try out the free trial version of Milkshape and geomerging (additionally, this is an equally good guide). Just read the 3D Modeling Tutorials :wink: I'd recommend you to start from geomerging or making attachments. Making custom anims is quite a hassle for beginning with. :vw_sad:
     
  5. eubz

    eubz

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    Start creating attachment (This is where I started). I recommend you use gmax for scratch modelling. If you will try merging geosets, I'd recommend you download mdlvis and war3 model editor. I have the link of these two in my tutorial about geomerging. And Uncle Fester has linked you to the tutorial.