- Joined
- May 15, 2008
- Messages
- 258
Ive been trying a trigger like this
event
A unit starts to cast a spell
condition
(Ability being cast) equal to open
action
Replace (Casting unit) with a open gate using old unit: Rel. life and mana
Play (Last replaced unit)'s Death Alternate animation, using only common animations
and to close the gate
event
A unit starts to cast a spell
condition
(Ability being cast) equal to close
action
Replace (Casting unit) with a closed gate using old units: Rel. life and mana
But every time i try to use it nothing happens, i made the custom open and close abiltiys out of the footman defend ability. Do i need more custom stuff or something?
event
A unit starts to cast a spell
condition
(Ability being cast) equal to open
action
Replace (Casting unit) with a open gate using old unit: Rel. life and mana
Play (Last replaced unit)'s Death Alternate animation, using only common animations
and to close the gate
event
A unit starts to cast a spell
condition
(Ability being cast) equal to close
action
Replace (Casting unit) with a closed gate using old units: Rel. life and mana
But every time i try to use it nothing happens, i made the custom open and close abiltiys out of the footman defend ability. Do i need more custom stuff or something?