- Joined
- Jun 24, 2004
- Messages
- 42
I've noticed a lot of the better custom spells involve triggers. I've been workin on custom spells for quite some time for my upcoming RPG map. I've began making a complete list of custom spells, almost all involving triggers. Heres an example:
I made a custom spell that when triggers, creates a new unit which is fired at the enemy and detonates on impact, sort-of a grenade. Heres my problem. I gain no experience from the kill. I use variables to make it so the unit created is created for the triggering unit, and the newly created unit blows up, giving me kills. However, the triggering hero gains no experience what-so-ever from the kills. Is there some custom trigger I must put in, or is there a feature in the map to share experience to heroes on the same team as the killing unit. I just need some quick help with this one, I will post my trigger if needed.
I made a custom spell that when triggers, creates a new unit which is fired at the enemy and detonates on impact, sort-of a grenade. Heres my problem. I gain no experience from the kill. I use variables to make it so the unit created is created for the triggering unit, and the newly created unit blows up, giving me kills. However, the triggering hero gains no experience what-so-ever from the kills. Is there some custom trigger I must put in, or is there a feature in the map to share experience to heroes on the same team as the killing unit. I just need some quick help with this one, I will post my trigger if needed.