okay my idea:
-every level the zombies hp goes up by 10, but lvl 1 is 3 hp, 2 is 6, 3 is 10, 4 is 15, 5 is 22, and 6 is 30
-you get money from kills and start with a little
-the place where you spawn has 3 spawn points where you cannot enter or go near to spawn kill
-you start with a few pistols on the ground you must grab n equip
-then you can grab 1 weapon off something, like a stand, im thinking an uzi
-you can open a gate to open a new area, opening 2 more spawns, meaning more zombies spawn
-then there are better weapons, more gates, more spawns, for every gate you open(until a dead end or a circle)
-every 10 levels a boss will spawn. adding a little spice to the game
-and oh yea, did i forget to say this, its in 3rd person view.. ^^
extra notes,
-you grab a weapon as an item, then press equip ability to equip whatever weapon is in first inv slot
-zombies will always take 6-7 hits to kill you
-you can bring someone back up that is downed
-you have a certain amount of ammo per clips, then you must realod, but infinite clips(maybe for now)
-i have already made an auto reload and ammo using system
-clip size will vary by weapon
-weapons are: pistol, sub machine gun, heavy support rifle, assault rifle, machine gun, and shotgun(for now)
AI's role:
-creates a few zombies in every spawn per zombie level (1-9, 11-19, 21-29, etc etc) and attack the closest enemy to them
-when a new person is closer they will attack new enemy
-they will not run away, retreat, or anything else, but charge to their deaths
(if you would like i can attach the game to show what i have so far)
so yea, i started this game yesterday, and i can do pretty much everything, but create a working ai.