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I ported these models from World of Warcraft as a request from @Betlogens. It features Fungal Giants with different color variations.
Lore: "Fungal giants stand as a prime example of Zangarmarsh's remarkable fauna. Though relatively non-aggressive, these lumbering behemoths are savagely efficient at dispatching their adversaries when provoked. They feed on other native swamp creatures, as well as any Lost Ones unlucky enough to stray too close to the giants' beloved hideaways."
Renamed their animations correctly
Rescaled (they had big scale), but I didn't adjust particle settings to fit new scale, they look so cool
Adjusted portrait camera and fixed attachment points
Optimized the models and their textures
Textures were upscaled (they were old from Burning Crusade)
Note: FungalGiant_SmokeToon.blp and FungalGiant_Spore.blp are the special effects textures and are shared across all 3 models, you only need to import them once in your map!
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