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Full scale war 1.1

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Footmen like map, using warcraft units/heroes/items/upgrades.

Gameplay
There are 4 teams per 3 players. Each player has his HQ (you recruit your units inside), which can be upgraded for advanced units. You have 24 suply for your units- each unit cost same amount of gold. Gold is recovered when your units die, but not immediately. There are circles of power and they can be upgraded to towers, upgrade building and altar for heroes. If some of your building is destroyed, new circle of power will spawn so u can rebuild it (including HQ). Each team has his magic box, when it is destroyed your team lose. There are several shops in the map, where you can spend your wood for items, potions, scrolls and demon units.

Features
-4 races (Human, Orc, Elf, Undead; maybe Naga will be added in the future)
-24 heroes (warcraft standard)
-all units/upgrades for each side
-structures (towers, altar, main hall and upgrade building)
-upgrade system based on wood (you gain it for killling)
-concentrating on smaler armies (24 suply standard unit cost)
-units are free but, but you have to wait until your gold regenerate (like in World in conflict)
-you buy your units (you dont recive them automaticly)
-lots of items (taken from warcraft) and special units bought for wood
-hero max level set to 20 (10lvl of extra bonus +1 to all stats)
-game should be well balanced (couse units taken from w3)

Choose your race before game!
My first "completed" map.

Keywords:
Footmen, Vasabij, Full scale war, FSW
Contents

Full scale war 1.1 (Map)

Reviews
23:32, 28th Mar 2009 by bounty hunter2: Unoriginal, bad terrain, empty quest log, no heroes, Rejected.

Moderator

M

Moderator

23:32, 28th Mar 2009 by bounty hunter2:
Unoriginal, bad terrain, empty quest log, no heroes, Rejected.
 
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