- Joined
- Aug 3, 2004
- Messages
- 2,886
Simple scenario.
I want to only use two races. Currently I simply have set player values so you can't change your race, which means some people might not get the race they want.
What I would like to happen is this:
Player chooses NE in lobby, spawns human starting units ingame without a prompt screen or anything. Now I can easily do this with "unit enters map, replace unit," but that won't make the sounds be race specific - meaning the "need more gold, under attack, building complete, etc."
Is it possible to accomplish that?
I want to only use two races. Currently I simply have set player values so you can't change your race, which means some people might not get the race they want.
What I would like to happen is this:
Player chooses NE in lobby, spawns human starting units ingame without a prompt screen or anything. Now I can easily do this with "unit enters map, replace unit," but that won't make the sounds be race specific - meaning the "need more gold, under attack, building complete, etc."
Is it possible to accomplish that?