• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Fixing LotV creep, to look like HotS.

Level 18
Joined
Feb 9, 2008
Messages
1,504
Hey everybody, there's a large portion of the sc2 community that do not like the newest creep settings from Legacy of the Void - if you need a jog of memory, it looks like this:

oPuaNzYl.jpg


To revert it back to how it appeared in Hots, follow these instructions:

  • Open your map
  • Open the data editor
  • Change to Table View (control+1)
  • Click the small green plus and navigate through the following:
  • Edit Terrain Data -> Terrain Types
  • Find your Terrain Type (for example mine is (Void) Aiur Temple)
  • In the search field, search for "Creep".
  • The two fields you will be focusing on are (Basic) Creep Edge Normal Map, and (Basic) Creep Settings +/-

    b93SEfSl.png


  • Now find a non-ex2 tileset (for example, Agria (Jungle)), copy the two fields and paste them in your terrain type.
  • The fields should change to Assets\Textures\CreepEdgeNormal, for CreepEdgeNormalMap, and a series of .18s instead of .20s in Creep Settings

    4luZ3pFl.png

  • Finally, save and reload your map, and the creep should look back to the old style.

    ymRCaIDl.jpg

Thanks for reading,

Happy Mapping!
 
Top