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Fix PlasmaMarine1.2_ByEpsilon

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Your model is just missing a collision shape.
If you know how to use Magos's Model Editor, open it (the one without the _Portrait suffix) with the model editor, go to Node Manager -> Add Collision shape -> Edit the collision shape (the blue cube icon) w/ following details:
- Type: Sphere
- Vertex 1: Z = 30
- Bounds Radius: 50
 

ILH

ILH

Model Reviewer
Level 34
Joined
May 8, 2012
Messages
1,579
Your model is just missing a collision shape.
If you know how to use Magos's Model Editor, open it (the one without the _Portrait suffix) with the model editor, go to Node Manager -> Add Collision shape -> Edit the collision shape (the blue cube icon) w/ following details:
- Type: Sphere
- Vertex 1: Z = 30
- Bounds Radius: 50
Orr you could just recalculate its extents.
Edit -> Calculate Extents
 
thank you for your help guys

@supertoinkz
your edited model is better then original but still very hard to select in game
animation: alternate (flying version)
if model is facing north its almost impossible to select, if model is facing south it is selectable.

I tryed change collision shapes you added, increasing doesnt help much, still depends on model position(facing)..

I still need a help with this model
 
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