Ardenian
A
Ardenian
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Hero build
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Events
- Unit - A unit Finished Construction
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Conditions
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Or - Any (Conditions) are true
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Conditions
- (Unit-type of (Constructed structure)) Equal Necromancer
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Conditions
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Or - Any (Conditions) are true
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Actions
- Set playernumber = (Player number of (Owner of (Constructed structure)))
- Set Hero_Player[playernumber] = (Constructed structure)
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Events
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Get ability
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Events
- Unit - A unit Sells an item (from the shop)
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Conditions
- (Item-type of (Item being manipulated)) Equal Ability_Item[1]
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Actions
- Set playernumber = (Player number of (Owner of (Selling unit)))
- Einheit - Add Hero_Ability[1] to Hero_Player[playernumber]
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Events
The test map is attached, it contains all the triggers. If you test it, the dummies are selectable via the worker tooltip on the left bottom.
Please help me, I need this working for my map.
EDIT: Added replay, it does not really show much, but at least some steps from the trigger.
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