• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Fishing Spot?

Status
Not open for further replies.
Level 15
Joined
Oct 16, 2010
Messages
942
  • Fishing Skill Cast
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Shockwave
    • Actions
      • Set fishingskill_pos = (Target point of ability being cast)
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • And - All (Conditions) are true
            • Conditions
              • (Fishing Spot 1 <gen> contains fishingskill_pos) Equal to False
              • (Fishing Spot 2 <gen> contains fishingskill_pos) Equal to False
        • Then - Actions
          • Quest - Display to (All players) the Hint message: ERROR! You must fis...
        • Else - Actions
      • Custom script: call RemoveLocation(udg_fishingskill_pos)
 
Level 33
Joined
Mar 27, 2008
Messages
8,035
You can use the spell base if off from Serpent Ward
Shockwave can cause a terrain deformed WHICH will make the gameplay boring (wtf suddenly a temporary earthquake when I tried to Fish?! (shockwave effect))
A test map attached, enjoy =D
 

Attachments

  • Fishing Spot.w3x
    13.7 KB · Views: 52
Status
Not open for further replies.
Top