🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
It's so unfair but every terrain you make i instantly have to like it, the sky, atmosphere, fog, just everything. I can't say anything besides the word Nice!
I never get it how you guys do the lightning and all that goes with lightning, do you use Triggers or simply models, since me and Triggering do not fit but I would realy like to try create something like this realy.
- Export the models "Glow.mdx" and "Sun_Flare.mdx" (I personally don't use the latter, but that's just me). You may as well export UberCloud0/1/2.mdx for your sky -miracles happen when you use it with glows all over-.
Nice scenery and lighting, but, in my opinion, the fisherman is in an awkward position: it looks as if he were about to fall/slide down. And the pond doesn't really look like a pond. Maybe you should have made that area less steep.
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