Shared Issues.
-Fix sanity issues. You can test your model without uploading it in the Utility tab, Model Checker.
-The footprint for the right foot has the same pivot points and visibility as the left, appearing on top of one another.
-Site rules demand a collision sphere.
-Missing in-game screenshot
-Noticeable shading issues in-game, untick unshaded on relevant materials such as the facemask.
-The health bar appears way overhead. Fix extensions.
-Object node, blood Large has a Z over 50. Blood floats over the body in-game.
Dark Templar Male
-Noticeable clipping issues during death animation centered around the left and right arm/weapon.
-Stand Channel animation unnaturally drags the model back to the center when it transitions toward the end of the animation.
-The portrait backdrop needs to be centered with the head.
Dark Templar Female
-Noticeable clipping issues during Death, Spell Throw, Stand 2, 3, and Stand-Ready animation centered around the weapon. The large weapon tends to clip into the ground.
-The right arm clips into the right leg when Stand 2 is transitioning towards the end of the animation.
-The right arm clips into the right leg near the beginning of the Stand 2 animation.
-Blood spurts away from the model and appears from the ground during Death animation.
-Portrait is not centered on the head.