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FelBladedancer.BLP

Finished this up finally. Thanks to Hawkwing, TDR, Void and everyone else who gave criticism. All freehand, no cnp. Give Credits, dont distribute or modify without my permission, yadda yadda yadda.
*Changed screen cap to show it better
*Friky made an icon. You can get it here https://www.hiveworkshop.com/forums/resource.php?t=99342

Keywords:
fel, demon, hunter, demonhunter, bladedancer, blood, red, blade, dancer, hell, chaos
Contents

Fel Bladedancer (Texture)

Reviews
15:34, 25th Sep 2008 Dan Van Ohllus: [Approved] The quality of this skin is good enough.
15:34, 25th Sep 2008
Dan Van Ohllus:
[Approved]
The quality of this skin is good enough.
 
GOOD
[+] Face looks great
[+] Weapons look great
[+] Pants look great
[+] Muscles are well done
[+] You've put quite much time fixing this skin, at Texturing & Surfacing forum

BAD
[-] Mask and Torso armor doesn't look so good, they look unfinished

NEUTRAL
[=] Hair is a bit weird
[=] And so are abbs muscles, a bit weird

RESULT
5.25/5 - Quite impressive, well done Grog

FINAL RATE
5/5 - Highly Recommended
 
Umm, this is not finished.
I suggest you work on it some more.
right now I would give it a 2 of 5.
It's blurry.
The face needs to be defined.
The light source is non existent.
the texture is inconsistent.
the materials are unnatural.
the muscles are too defined, does not look like flesh.
no depth.
pants are extremely blurry and look like a blob.


You have a good start and I think this could be a good skin if you just work it a little more.
 
This is a fantastic skin, great work!

The overall appearance is absolutely stunning, and the minor details are also impressive.

I really like how you did the muscles and the face is very creatively done.

The pants and armour (the pad on the left shoulder is a nice touch) are very well made, and the weapons and boots look a little realistic.

My prime concerns would be the hair obviously, it's a little rushed and not very nice-looking in the wrap. Also, and it's not a big issue because it's not very noticeable in-game, the transition from the top of his chestplate to his neck area isn't properly shaded, it just goes stright from a bright white to a mid-red, I suggest you shade the neck a little.
 
An example of eyes thet doesn't look so bad on the DH.
Could use some more color variations and details, and it's also a bit blurry.
Original blade, I like it- but the color makes it look like some kind of bone- on purpose?

Pants could use some work.
 
i love the skin and really want to use it but when i import in the editor it shows up as BLP file... can anyone help me convert it to .mdx? im very new to this
 
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