• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • ✅ Time to vote for the top 3 models! The POLL for Hive's 6th HD Modeling Contest: Mechanical is now open! 📅 Poll close on July 16, 2024! 🔗 Cast your vote now!

Familiar Woods UI [Reforged] SD

This bundle is marked as pending. It has not been reviewed by a staff member yet.
In-game user interface for Warcraft III: Reforged (SD).
A modified version of Dota 2 Hud Familiar Woods

This bundle contains:
- Set of standard UI tiles

Step 1:
- Allow Warcraft III to use local files:
1) Open the 'Windows Run dialog box' by pressing the Windows + R keys (Windows keyboard) or Command + R keys (Mac keyboard)
2) In the dialog box, type Regedit and click OK
3) Go for location 'HKEY_CURRENT_USER' -> 'SOFTWARE' -> 'Blizzard Entertainment' -> 'Warcraft III'
4) Double click on 'Allow Local Files' and change the parameter to 1
Step 2:
- Download bundle from here(hiveworkshop). Then put new files into Warcraft III folder:
"Warcraft III\_retail_\ui\console\nightelf\"


nightelfuitile-inventorycover.dds (Texture)

nightelfuitile-timeindicatorframe (Texture)

nightelfuitile01.dds (Texture)

nightelfuitile02.dds (Texture)

nightelfuitile03.dds (Texture)

nightelfuitile04.dds (Texture)

nightelfuitile05.dds (Texture)

nightelfuitile06.dds (Texture)

Level 6
Dec 21, 2012
A very beautiful, soft and supple UI art. I like it a lot. Could be a great NE alternative.

Personally I think the top bar (where you can see the resources and the menu buttons) could also use some foliage. The leaves in the center around the day cycle do not balance out the leaves on the bottom, it doesn't have to be just as much, but maybe some leaf tufts on both sides, or some vines could give extra nature/overgrowing feeling.

Perhaps a screenshot with it during day time could be useful as well.

Keep up the great work! :peasant-thumbs-up: :nemor: