My problem is switchguard doesn't face guardangleint after attacking switch. Any idea?
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For each (Integer tempinte) from 1 to 8, do (Actions)
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Loop - Actions
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Set guardangleint[tempinte] = (Facing of switchguard[tempinte])
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SwichGuards
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Events
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Time - Every 1.00 seconds of game time
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Conditions
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Actions
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For each (Integer switchguardint) from 1 to 8, do (Actions)
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Loop - Actions
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Unit Group - Pick every unit in allheroes and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(switches[switchguardint] is alive) Equal to True
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(outsidegate[switchguardint] contains (Picked unit)) Equal to True
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Then - Actions
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Unit - Order switchguard[switchguardint] to Attack switches[switchguardint]
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Unit - Make switchguard[switchguardint] face guardangleint[switchguardint] over 2.00 seconds
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Else - Actions
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