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[Trigger] Exploding on Death

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May 11, 2008
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I looked around and cant find it, also i am trying to figure out trigger now.. if someone can take a snap shot of the trigger code for "all units in a group to explode on death". basically this unit dont have decay he is a hero with out the glow and instead of his body on the ground dead i rather make him explode when he dies etc etc.. plz assist thanx ;)
 
should work
  • Untitled Trigger 001
    • Events
      • Unit - A unit Dies
    • Conditions
    • Actions
      • Unit Group - Pick every unit in (Units currently selected by Player 1 (Red)) and do (Unit - Explode (Picked unit))
change the death type of the hero(s) to can raise does not decay
 
yea i almost got the same trigger set up.. i just tryed yours and it killed every unit i had selected when the trigger unit had died. Still a mystery ... thanx though
 
yea none of them seem to work, tryed for too long to config triggers and got nowhere.... a brief description of what i am trying to do is... when u train a "certain" unit and he comes out the barracks i want all of those kind of units that i have trained to explode on death, NOT at one time but ONLY when one dies that one ONLY explodes. i want to train the "soldier" (made up name) and when all units name "soldier" dies i want only that "soldier" that dies to explode and when anther "soldier" fights and dies i want him to explode to. etc etc

i do appropriate the help and comments but try it out urself and if you seem to get it to work properly just send a pic of the trigger configuration that you had used for this "system" to work properly.
 
Event
Unit enters reigon (Make reigon out side spawn zone)
Condition
(Unit type of(Triggering unit)) Equal to *Footman*
Action
Make (Triggering Unit) explode on death

That should work
 
"THE CODE WAS A SUCCESS" sorry for caps but im glad i have this code finally done now i dont have to worry about units with dissipate to have there bodies on the ground for ever lol thanx to all +rep also

P.S. This Post is now Solved. THANX ;)
 
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