1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  4. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  5. The results are out! Check them out.
    Dismiss Notice
  6. The poll for Hive's 12th Concept Art Contest is up! Go cast your vote for your favourite genie!
    Dismiss Notice
  7. The raddest synthwave tracks were chosen - Check out our Music Contest #12 - Results and congratulate the winners!
    Dismiss Notice
  8. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Explode-on-hit missile, preferably jass

Discussion in 'Requests' started by The_Spellweaver, Feb 23, 2014.

  1. The_Spellweaver

    The_Spellweaver

    Joined:
    Feb 20, 2013
    Messages:
    95
    Resources:
    2
    Models:
    2
    Resources:
    2
    Hello, I need a Fireball spell for my map, and I've scoured the spells section for missile systems and fireball spells, and most of them either lack information for configuration so I can't edit without messing something up, or are some weird looking lagging things that don't work. So I basically need:

    -A missile
    -moves until it hits an enemy unit
    -moves until it reaches max distance
    -explodes on death
    -deals initial damage
    -deals damage over time to units hit by explosion

    Configurables:
    -missile model
    -travel distance
    -damages
    -Aoe
    -distance to proc
    -explosion proc boolean (define as a constant outside)
    -traveling speed (no acceleration, normal moving)
    -explosion model
    -unit dot model

    It shouldn't be hard? Right?
    I would really be grateful to anyone who could get me this spell done!!
     
  2. Frotty

    Frotty

    Wurst Reviewer

    Joined:
    Jan 1, 2009
    Messages:
    1,425
    Resources:
    11
    Models:
    3
    Tools:
    1
    Maps:
    5
    Tutorials:
    1
    Wurst:
    1
    Resources:
    11
  3. Adiktuz

    Adiktuz

    Joined:
    Oct 16, 2008
    Messages:
    9,674
    Resources:
    23
    Models:
    2
    Packs:
    1
    Maps:
    1
    Spells:
    16
    Tutorials:
    1
    JASS:
    2
    Resources:
    23
    we have quite a number of missile systems out here that can do those things if you cared to use Search first...
     
  4. The_Spellweaver

    The_Spellweaver

    Joined:
    Feb 20, 2013
    Messages:
    95
    Resources:
    2
    Models:
    2
    Resources:
    2
    Thank you Frotty +rep, I really did loose at least 3 hours trying to find a spell like this or a system like Anachron's which I couldn't configure because it has 20 triggers

    Adiktuz, if that were the case, I wouldn't be posting this thread, if you didn't want to reccomend a resource or help in any way, leave your comments out please.

    I'm not trying to insult anyone's work, but my lack of experience limits my choice
     
    Last edited: Feb 24, 2014
  5. Frotty

    Frotty

    Wurst Reviewer

    Joined:
    Jan 1, 2009
    Messages:
    1,425
    Resources:
    11
    Models:
    3
    Tools:
    1
    Maps:
    5
    Tutorials:
    1
    Wurst:
    1
    Resources:
    11
    No Problem.
    If you have any questions about implementing your wanted configureables into the missile, feel free to ask.
     
  6. Adiktuz

    Adiktuz

    Joined:
    Oct 16, 2008
    Messages:
    9,674
    Resources:
    23
    Models:
    2
    Packs:
    1
    Maps:
    1
    Spells:
    16
    Tutorials:
    1
    JASS:
    2
    Resources:
    23
    I did recommend something, I told you that you can use search to find the multitude of missile resources we have in here since we already have those...

    If you have already searched but cannot use what you found, you should have told us on the first post what are those that you already tried so that we can find another one... saying something like "and most of them either lack information for configuration" doesn't help in determining which ones you already used
     
  7. The_Spellweaver

    The_Spellweaver

    Joined:
    Feb 20, 2013
    Messages:
    95
    Resources:
    2
    Models:
    2
    Resources:
    2
    You are right, sorry, I didn't write enough details since I was frustrated a bit (random reasons).
    At the moment, I'm trying to implement the system Frotty linked as it has all the things I need, but I'm having problems because I believe I don't have the latest JNGP (I get errors that "libraries cannot require scopes") and I am failing to find an uncorrupted version 2.08 is the latest I believe?
    So I am focusing on other things until I really have to do this.
     
  8. Adiktuz

    Adiktuz

    Joined:
    Oct 16, 2008
    Messages:
    9,674
    Resources:
    23
    Models:
    2
    Packs:
    1
    Maps:
    1
    Spells:
    16
    Tutorials:
    1
    JASS:
    2
    Resources:
    23
    Libraries requiring scopes doesn't make sense to me... scopes are meant to be somewhat private anyways...

    wait are you sure you imported all the required scripts?
     
  9. The_Spellweaver

    The_Spellweaver

    Joined:
    Feb 20, 2013
    Messages:
    95
    Resources:
    2
    Models:
    2
    Resources:
    2
    No, that is the problem, it uses CTL (constant timer loop 32) which isn't on hive anymore (removed) so I can't get it. Also some other libraries which I can get.

    Someone should post it again, I've searched for it on jass resources but I couldn't find it. (or I'm really bad at searching) :S
     
  10. Adiktuz

    Adiktuz

    Joined:
    Oct 16, 2008
    Messages:
    9,674
    Resources:
    23
    Models:
    2
    Packs:
    1
    Maps:
    1
    Spells:
    16
    Tutorials:
    1
    JASS:
    2
    Resources:
    23
    ah... well, Nes removed his resources...