- Joined
- Feb 20, 2013
- Messages
- 136
Hello, I need a Fireball spell for my map, and I've scoured the spells section for missile systems and fireball spells, and most of them either lack information for configuration so I can't edit without messing something up, or are some weird looking lagging things that don't work. So I basically need:
-A missile
-moves until it hits an enemy unit
-moves until it reaches max distance
-explodes on death
-deals initial damage
-deals damage over time to units hit by explosion
Configurables:
-missile model
-travel distance
-damages
-Aoe
-distance to proc
-explosion proc boolean (define as a constant outside)
-traveling speed (no acceleration, normal moving)
-explosion model
-unit dot model
It shouldn't be hard? Right?
I would really be grateful to anyone who could get me this spell done!!
-A missile
-moves until it hits an enemy unit
-moves until it reaches max distance
-explodes on death
-deals initial damage
-deals damage over time to units hit by explosion
Configurables:
-missile model
-travel distance
-damages
-Aoe
-distance to proc
-explosion proc boolean (define as a constant outside)
-traveling speed (no acceleration, normal moving)
-explosion model
-unit dot model
It shouldn't be hard? Right?
I would really be grateful to anyone who could get me this spell done!!