Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
I'm making a vampirism map. I've been trying to create the slayer exp gain area triggers but i cant seem to make it work. How do i set a region to grant heroes (slayers only) a set amount of exp or levels?
If (All conditions are true) then do (Actions) else do (Actions)
If - Conditions
(Regions[(IntegerA)] contains Point1) Equal to True
Then - Actions
Set TempGroup = (Units within 900.00 of Point1 matching ((Matching unit) is a Hero) Equal to True) and ((Matching unit) belongs to an enemy of (Owner of (Triggering unit)) Equal to True) and ((Matching unit) is alive) Equal to True)
Unit Group - Pick every unit in TempGroup and do (Actions)
Loop - Actions
Hero - Add ExpRate[(IntegerA)] to (Picked unit), Show level-up graphics
If (All conditions are true) then do (Actions) else do (Actions)
If - Conditions
(Regions[(IntegerA)] contains Point1) Equal to True
Then - Actions
Set TempGroup = (Units within 900.00 of Point1 matching ((Matching unit) is a Hero) Equal to True) and ((Matching unit) belongs to an enemy of (Owner of (Triggering unit)) Equal to True) and ((Matching unit) is alive) Equal to True)
Unit Group - Pick every unit in TempGroup and do (Actions)
Loop - Actions
Hero - Add ExpRate[(IntegerA)] to (Picked unit), Show level-up graphics
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.