- Joined
- Jun 20, 2013
- Messages
- 6
Well, I'm making a defense map and I have an issue where the attacking land units that belong to the enemy start stuttering and sometimes stop for a while. This is while they are ordered an attack-move to an area.
To throw in some details, the amount of enemy land units is about 30+ in a minute. Also, this doesn't occur with player-controlled units, even when they are attacking without order from the player. One more thing which I think but hope is not revelant to the problem is that the corpses are set to decay after 4 minutes.
Thanks in advance.
To throw in some details, the amount of enemy land units is about 30+ in a minute. Also, this doesn't occur with player-controlled units, even when they are attacking without order from the player. One more thing which I think but hope is not revelant to the problem is that the corpses are set to decay after 4 minutes.
Thanks in advance.