Intended for Battle Realms fans.
He has a fire breath as his main attack but he switch to melee when his enemy gets too close.
He is ideal for burning buildings down.
Updated: No more disappearing barrel, added Stand Channel with fire breath emitter.
Refined the Attack Alternate melee and the Stand-2 quirky animation. File size surprisingly was able to make it so much more smaller.
Update: Added death animation. Funny nobody noticed.
Update: Death animation barrel explosion refined with smoke.
Update: Added Portrait so you need to use the Ogre Portrait.
Update: Added spell throw. Death animation barrel explodes and head seperated. Added background plane.
Update:
Change and added emitter for the spell throw anim. Fixed some clippings. This is not meant to be a hero that's why it doesn't have team glow. But I just added dissipate in case someone wants to use it as hero.
Update: Added Stand 4 drink animation
Information update: The Death and Spell Throw animation works perfectly in-game.
What you see on the Hive 3D viewer is a bug.
Update: Fixed bug disappearing stand 4 animation.
Update:
No more disappearing animation. Blood splats added. Portrait works fine in-game now. Death sound and barrel explosion sound added.
I give credit to
https://www.hiveworkshop.com/members/hermit.229531/ for the amazing help.
Recommend: Use the Arc Mage Missile for its range attack.
Use flame strike as his Spell. If you can think of something better write it down below.
I might add a spell throw with the ale bottle in the future. But it wasn't really on the Battle Realms games.
So probably not. If you're a Battle Realms fun check out the rest of my mods for more easter eggs.