I have a design question for experienced map makers, and players. When a hero can learn a passive... By default, passive skills use BTN icon in research (learning) and PAS icon in the user interface. But in a custom map, it would be impossible for a new player to immediately tell the actives apart from the passives while choosing which new skill to learn. I've been thinking about 2 different solutions but I'd like to hear opinions.
Default WC3
- Use PAS icon both places.
- Put [Passive] in the title of the skill or something similar.
Default WC3


