- Joined
- Feb 1, 2009
- Messages
- 107
So, what do you guys think?
I'm asking this because I personally hate/have little skill with the Object Editor. So, for me, it's much easier to just create a dummy item/ability/whatever, with a good-looking model, and then set a trigger to make it do what I want, instead of doing that by editing its properties in the Object Editor.
The thing is.... doing this wastes too much memory for my map? Does it make my map overloaded with trigger stuff it doesn't need?
Should I start learning how to use the Object Editor better or there's no problem in doing everything I need Trigger-based?
I'm asking this because I personally hate/have little skill with the Object Editor. So, for me, it's much easier to just create a dummy item/ability/whatever, with a good-looking model, and then set a trigger to make it do what I want, instead of doing that by editing its properties in the Object Editor.
The thing is.... doing this wastes too much memory for my map? Does it make my map overloaded with trigger stuff it doesn't need?
Should I start learning how to use the Object Editor better or there's no problem in doing everything I need Trigger-based?