- Joined
- Jun 30, 2005
- Messages
- 79
Well alright I have a map wich has an abillity called cursed seal when you activate it you get double stats and have hp drained. The problem is when he lvls he does not get the double stats.
The only way to gain stats in the game is trough lvling so this posses a major problem. I got a trigger to work where when the unit lvls you get the stats wich you would normal miss, but I encountered a huge problem here. The unit most of the time gains more then 1 lvl at a time since its a massive lvl arena to get straight to pvp.
I was wondering if anyone knows how to detect the ammount of lvls a unit has gained after lvling. Any other way to fix this is also fine.
The only way to gain stats in the game is trough lvling so this posses a major problem. I got a trigger to work where when the unit lvls you get the stats wich you would normal miss, but I encountered a huge problem here. The unit most of the time gains more then 1 lvl at a time since its a massive lvl arena to get straight to pvp.
I was wondering if anyone knows how to detect the ammount of lvls a unit has gained after lvling. Any other way to fix this is also fine.