- Joined
- Sep 30, 2012
- Messages
- 205
So if full shared unit control is on, and i cast with the unit of an ally, he is detected the triggering player, even though i cast-ed it..
Maybe there is another approach...
Well in this scenario i want to disable computer players from casting an ability, however the ability should still be available for human players..
So in this example players can give financial aid, by buying gold crates at the main building, and bring them over to the allied players main building..
I did this via a dummy summon ability, when cast the triggering player spends gold, and if he has enough money the dummy unit is replaced with a gold crate item.
PC players obviously have no idea that this ability won't summon them a water elemental, and spam it like crazy..
Maybe there is another approach...
Well in this scenario i want to disable computer players from casting an ability, however the ability should still be available for human players..
So in this example players can give financial aid, by buying gold crates at the main building, and bring them over to the allied players main building..
I did this via a dummy summon ability, when cast the triggering player spends gold, and if he has enough money the dummy unit is replaced with a gold crate item.
PC players obviously have no idea that this ability won't summon them a water elemental, and spam it like crazy..